Bell of Troll Forest

This is a 4 week halftime project including Concept Art. Assets were made in Maya, Zbrush and then textured in Substance Painter/Designer. Unreal Engine 4.18 was used to render this scene.

The inspiration mainly comes from a forest in a town where I grew up.
It's called ''Trollskogen'' and its uniqueness comes from its weirdly shaped
trees which come in all different shapes and curves.